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Jim Mander's avatar

Thanks for the mention, and for generously characterizing my post as 'sensible.'

I have to echo yeshuap and say that the best, or at least most memorable map bundled with a game for me has to be Morrowind - no game before [or really after] actually felt like I could GO to any place on the map, or that the map would be USEFUL as an orienteering tool, the way Morrowind's was. With no instant point-and-click fast travel, the in-game map getting revealed in detail only as you explore, even whole settlements obscured if you've never visited them, I spent a lot of my time on my first playthrough with the physical bundled map actually at my side, often propped open on a tabletop music sheet stand so I could tell which foyada a questgiver had told me to pass through, see where the nearest settlement might be, know when I'd gone too far and needed to loop around. And then when I started modding, and realized the whole landmass of the game, all fully traversable and potentially interactive, could also be freely molded, it took on even more meaning. Outstanding.

yeshuap's avatar

As an old timer I LOVED just cracking open manuals and reading them on the way home from buying them. They used to have so much lore. The Warcraft/Starcraft manuals had long lore explanations of each unit as well as overall story.

The Morrowind physical map was brilliant, bursting with color and extremely useful figuring out how to get places, literally had it in front of me.

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